Graviti
Mouse
| DPI | 800 |
|---|---|
| Sensitivity | 1.36 |
| eDPI | 1088 |
| Zoom sensitivity | 0.82 |
| Polling rate | 1000 Hz |
| Windows sensitivity | 6 |
Crosshair
| Style | Classic Static |
|---|---|
| Follow recoil | No |
| Dot | No |
| Length | 1 |
| Thickness | 1 |
| Gap | -4 |
| Outline | No |
| Outline thickness | 0 |
| Color | Yellow |
| Red | 0 |
| Green | 255 |
| Blue | 255 |
| Alpha | 255 |
| Use alpha | Yes |
| T Style | No |
| Deployed weapon gap | No |
| Split distance | 5 |
| Fixed gap | 3 |
| Inner split alpha | 1 |
| Outer split alpha | 0.3 |
| Split size ratio | 0 |
| Sniper width | 1 |
Viewmodel
| FOV | 68 |
|---|---|
| Offset X | 2.5 |
| Offset Y | 2 |
| Offset Z | -1.5 |
| Presetpos | 2 |
Video
| Resolution | 1280x960 |
|---|---|
| Aspect ratio | 4:3 |
| Scaling mode | Stretched |
| Brightness | 95% |
| Display mode | Fullscreen |
Advanced video
| Boost player contrast | No |
|---|---|
| V-Sync | No |
| NVIDIA Reflex | Enabled |
| MSAA | 4x MSAA |
| Global shadow quality | High |
| Model / texture detail | Low |
| Texture filtering | Anisotropic 4x |
| Shader detail | Low |
| Particle detail | Low |
| Ambient occlusion | Medium |
| HDR | Quality |
| FidelityFX Super Resolution | Disabled (Highest Quality) |
HUD
| HUD scale | 1 |
|---|---|
| HUD color | Team Color |
Radar
| Center the player | Yes |
|---|---|
| Radar rotation | Yes |
| Square with scoreboard | Yes |
| Radar HUD size | 1 |
| Map zoom | 0.4 |
| Radar zoom | 0.4 |
| Radar size | 1 |
Monitor settings
| DyAc | Premium |
|---|---|
| Black eQualizer | 10 |
| Color Vibrance | 20 |
| Low Blue Light | 0 |
| Picture mode | FPS 2 |
| Brightness | 98 |
| Contrast | 58 |
| Sharpness | 7 |
| Gamma | Gamma 4 |
| Color temperature | Bluish |
| AMA | Premium |