allu
Mouse
| DPI | 400 |
|---|---|
| Sensitivity | 3 |
| eDPI | 1200 |
| Zoom sensitivity | 1 |
| Polling rate | 1000 Hz |
Crosshair
| Crosshair code | CSGO-OOQPp-4ioec-fuzyX-aKsju-rx8CH |
|---|---|
| Style | 4 |
| Follow recoil | No |
| Dot | No |
| Length | 1 |
| Thickness | 1 |
| Gap | -4 |
| Outline | Yes |
| Outline thickness | 1 |
| Color | 4 |
| Red | 112 |
| Green | 165 |
| Blue | 255 |
| Alpha | 255 |
| Use alpha | Yes |
| T Style | No |
| Deployed weapon gap | No |
| Split distance | 7 |
| Fixed gap | 3 |
| Inner split alpha | 1 |
| Outer split alpha | 0.5 |
| Split size ratio | 0.5 |
| Sniper width | 0 |
Viewmodel
| FOV | 68 |
|---|---|
| Offset X | 1 |
| Offset Y | 1 |
| Offset Z | -1 |
Bob
| Lower Amt | 21 |
|---|---|
| Amt Lat | 0.4 |
| Amt Vert | 0.25 |
| Cycle | 0.98 |
Video
| Resolution | 1280x960 |
|---|---|
| Aspect ratio | 4:3 |
| Scaling mode | Stretched |
| Brightness | 93% |
| Display mode | Fullscreen |
| Refresh rate | 360 |
Advanced video
| Boost player contrast | Yes |
|---|---|
| V-Sync | No |
| NVIDIA Reflex | Enabled |
| NVIDIA G-Sync | No |
| Maximum FPS | 0 |
| MSAA | 4x MSAA |
| Global shadow quality | High |
| Dynamic shadows | All |
| Model / texture detail | High |
| Texture filtering | Anisotropic 4x |
| Shader detail | High |
| Particle detail | High |
| Ambient occlusion | Disabled |
| HDR | Quality |
| FidelityFX Super Resolution | Disabled (Highest Quality) |
HUD
| HUD scale | 0.95 |
|---|---|
| HUD color | Team Color |
Radar
| Center the player | Yes |
|---|---|
| Radar rotation | Yes |
| Square with scoreboard | Yes |
| Radar HUD size | 1 |
| Map zoom | 0.4 |